PBJ Studios / Psychological horror
SMILE
The closing shift is waiting for you.
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The premise
Close the restaurant. Make it through the night.
Night 1 puts you alone with a list of ordinary closing duties. The money still needs counting and the tables still need wiping, even as the restaurant begins to feel wrong. Some dangers attack what you see and hear. Others can reach you. Every task draws your attention away from both.
The experience
- First-person
- Psychological horror
- Single-player
- PC
- Unreal Engine 5
- Mature
How the horror works
Two kinds of fear. One closing shift.
Shadow monster
Something appears where it should not be.
Footsteps
You hear movement when nobody should be there.
Impossible figures
The restaurant stops agreeing with your senses.
Environmental decay
The familiar room changes around you.
Hidden sanity
Your perception is part of the danger.
Night 1
Finish the list.
- Count the Money
- Clean the Floors
- Wipe the Windows
- Wipe the Tables
- Clean the Grill
- Roll Silverware
- Exterior Trash
- Cancel No-Show Reservations
- Close and Secure the Restaurant
Routine is the trap. Every minute spent on work is a minute spent looking away from the room.
Development status
The Night 1 demo is in development. Its milestone is a packaged, playable shift with nine task systems, mental and physical threats, and a final escape.
Development media
